PoE 3.3 Witch Builds for Necromancer, Occultist, Elementalist

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08/16/2018
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The Witch is Path of Exile’s pure intelligence class, producing her an unmatched master together with the elemental and dark arts. She wields the power of raw magic to decimate her foes from a distance. Her strong will surrounds her possessing a shimmering barrier against physical and magical attacks, a barrier that has to become pierced ahead of the Witch herself is vulnerable initially. Too as pure damage-based magic, the Witch may also cripple and kill her enemies with curses and ailments. She is often a leery pal, as well as a harmful enemy. In right here, U4GM will share 2 PoE 3.3 Witch Builds for Necromancer, Occultist, Elementalist.

 

[PoE 3.3 Witch Build] Costly Incursion HC Viable Antibes Witch, clears all content material Build For Necromancer And Occultist

All map viable, Guardians, Liches. If nobody adding DPS requirements them to clear out the room, you can solo comfy but with players in you will not have the ability to take down spires rapidly adequate unless you got maxed stuff, tested in Incursion SC.

The anti-BS Mark II 3.3 Prepared Version. Vastly enhanced because of Indigo’s existence.

Sorry this post won’t be as elaborate with photographs and stuff, I’m busy with other stuff, but sometimes I just like producing builds to take my thoughts off factors, and I can assure you it functions due to the math.

Class: Occultist

Pros:
+ 71/71 Block (75/75 achievable)
+ Pseudo Aegis
+ Really Superior Regen
+ No running out of flasks
+ Extremely Excellent dmg,
+ CI w/20k+es doable

Cons:
- Pricey
- Can not do maps with no mana regen

Mechanics & Main Gem Links
Helm -> Lv 1 CWDT + Unearth + GMP + Volley
Weapon -> Phase Run + Duration + Rallying cry
Shield -> lv 1 CWDT + Spirit Offering + Immortal Call or enfeeble
Gloves -> Scorching Ray + Cast While Channeling + Desecrate + Spirit Offering
Chest -> Summon Flame Golem + Minion Harm + Empower + Fire Penetration + Volley + Spell Echo
Ring (Unset) -> Clarity
Boots -> None
(See “Main Gear” for changes & extra details)
GMP vs. Volley -> GMP clear faster, and volley shotgun rare/unique and lesser dmg penalty when it uses other skills
Empower vs. Elemental Focus/Controlled Destruction -> Without a +1 chest, empower does worse dmg wise, but it gives your minions some more hp, but minion hp doesn’t matter too much anyway since you do resummon them quite frequently for the dmg boost.
Order of Importance -> Golem > Spell Echo > Volley > Minion Harm > Fire Penetration (colossal boost especially in PvP when others have overlapped res)

Mechanics:
Whenever you take hit damage, your Cwdt trigger and produce 7 corpses, your SO consume those corpse immediately (have this Cwdt on the shield, so the corpses are made first) and replenish the harm you take by an amount somewhere between 1.5k-2.5k depending on how well you geared. You are able to push this higher if you have the Cwdt unearth linked to volley GMP up and put the minion on your helm.
However, the correctly modded helm (+3 minion level, Minion Harm, 30% elemental harm essence + Life/Resistance) is extremely hard to roll given that it is only doable with essence so you probably won’t have it. However, if you do get it, it would not only dramatically increase your golem harm (pseudo 7 links).
However, also dramatically boost your defense due to the two other corpses produced by the addition of LMP in having the unearthed combo on the chest.

Gear:
Voll’s Devotion
Dream Fragments
Romira’s Banquet (Resolute Technique Version) or Gift’s from Above (ele focus version).
Indigo
Death’s Door (2% life and mana regenerated when hit lab enchant)
Advancing Fortress (culling strike corrupt if you are going the extra mile)
Rare ES gloves Socketed Gems Deal 30% more harm over time Essence Mod (though it is achievable to get the needed block chance for 75/75 by rolling elder gloves, it would probably be too much of a pain to make since gloves have adequate mods in the pool as is)
Rare ES Chest
Rare ES Shaped Crystal Belt, Looking for mods: ES/%es/reduced crit/energy shield Recov/mana recovery/ int(only on essence I think); The most important mods reduced crit, power shield recovery, and mana recovery
Rare Shaped Titanium Shield Looking for mods: ES/%ES/Mana or Spell Dmg/Chance to block/Recover ES on Block/Int or All Resist

jewels:
x1 watcher eye (clarity with mana gained as es + determination with reduced extra crit dmg taken)
x1 pure talent
x1 energy within
x5 reckless defense
x2 es/mana abyssal jewel
Notes: Pure talent is not an absolute, but I do find it quite lovely since it’s much easier to get than a perfect rare es/mana abyssal jewel. Sadly Using pure talent leave you at 109 Dex, not adequate for a max leveled faster attacks, so it has to be under leveled.

Flasks:
The prefix of all flasks should be Avengers.
Eternal Mana Flask of Dousing (Removes Burns, this 1 must be on the mana flask for best effect)
Bismuth Flask of Grounding (Anti Shock)
Sulfur Flask of Warding (Anti Curse)
Quicksilver Flask of Adrenaline (Adding Movespeed)
Silver Flask of Resistance // I chose a silver flask over other flasks because the speed helps a lot

Gems/Link Setup:
Helm: Lv 1 CWDT – Lv 1 Tempest Shield – Lv 1 Unearthed – Lv 1 Arc
Chest: Scorching Ray – Efficacy – Burning Damage – Elemental Focus – Controlled Destruction – Arcane Surge
Weapon: (Fortify comes on the weapon) – Shield Charge – Lv11+ Faster attacks – Accuracy/Culling Strike/Charged Dash (gets you across gaps)
Shield: Enlighten – clarity – determination
Gloves: Lv 21 Essence Drain – Lv 21 CWDT – Efficacy – Controlled Destruction
Boots: Lv 14 CWDT – Lv 1 discharge – Lv 16 Immortal Call – Increased Duration
Skill tree: https://tinyurl.com/y74y4nm6
Example Link: https://www.pathofexile.com/forum/view-thread/2064143

 

[PoE 3.3 Witch Build] Very flashy and colorful Triple Herald Disintegrator Cast On Ignite Elementalist

That is a new iteration from an old build I made back in 2016. What you are looking at here is a Cast On Ignite/Cast When Harm Taken Elementalist was wielding the new Elder staff Disintegrator and spamming a variety of spells to cause destruction and death everywhere.
If you want to have fun while walking similar to an auto-bomber develop but being a lot Tanker, then this is the right make for you. I??£¤ve completed various red maps from all tiers, also second boss maps, and even Guardians.

Pros:
+ Quite flashy and colorful
+ Looks even better with all the different MTX
+ 6k+ Life
+ 5 Endurance charges
+ 100% chance to ignite
+ Tons of spell casts per second
+ Mostly automatic
+ Decent damage and clear speed
+ Explosive
+ Fun
Cons:
- Negative modifiers to Life Recovery and No-Regen maps
- High Physical/Chaos damage
- Ailment avoidance for enemies
- Starving for sockets
- Reflect
- Annoying to level
- Silence
- Lightning Thorns
- Can not run Atziri/Uber Atziri

Bandits: Kill all (+2 Passives)

Pantheons:
Major God
Solaris/Lunaris – fully upgraded (great for crit maps, ailment avoidance)
Minor God
Rakesh – fully upgraded (optional, helps a lot against Blood of Corruption, slows and Lab traps)

Leveling Guides:
Early on, focus on Life and Spell damage, there’s no reward for investing into Jewel sockets and chance to ignite. That becomes important much later since Eye of Innocence requires level 68 to begin with that.
Grab Elemental Overload relatively early. It’s pretty intense and helps you clear faster.
For early leveling, you can use a Tabula Rasa and two Ash called wands or 2 Axiom Perpetuum Sceptres.
Suggest you travel towards the left side of the tree first and pick up the additional Endurance charges. That helps you with Kitava and Co., where the adds are dealing Physical massive harm.
Cast When Harm Taken is a pain to keep track of later on since you have to continually check the spell levels before you level up a gem. Suggest you keep the CWDT at level 4 until you start doing tier ~9 maps, and then you could start leveling them up.
Disintegrator requires level 64, so you should have the ability to equip it before you face Kitava. That makes factors much more comfortable.
Before you get to Kitava, you should already have at least 5 sockets available and, if you decide to over level, you might also be capable of equipping Eye of Innocence. If that’s the case, blast his face with level 4 CWDT setups.
The general rule of thumb: Life > Damage. We cast so many spells that we can get away with it.
PoB Link: https://pastebin.com/dKu6H6Wy
Skill Tree: https://tinyurl.com/ya92ls9k
Example Link: https://www.pathofexile.com/forum/view-thread/2033965

 

Usually, they are not worth the difficulty for causes which can be enough inside the lengthy run. Even though they may be useful for players who could know nothing in regards to the game. For essentially the most element, they may be understanding tools for newbies to ease them into the game. For more Path of exile 3.3 Builds, you could take a look at U4GM.com. Just a reminder: you can get 5% coupon code free of charge from the reps for those who Get Poe Currency order from this short article.

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POE 3.3 Builds For Lastest and Detailed Shadow Saboteur Traps-Mines

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08/04/2018
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Lastest-and-Detailed-Shadow-Assassin-Triggers-Builds

[POE 3.3 Fire Trap Build]Trapper of Innocence – Investing spending budget 20C 4-Links only – T16/Shaper/Uber Atziri

The produce tends to produce use through the large damage effectiveness of Fire Trap as of 3.3 together with the tremendous flat added harm to one’s Martyr of Innocence. The employees single-handedly scale harm to end-game viable levels with no obtaining the demand for more hyperlinks former a 4-link.

It’s also superbly tanky for any trapper letting you Facetank shaper and most guardian attacks. Use stacking defenses that add as much as a powerful basic defense. Als,o take advantage of the Thoughts above Matter (MoM) and Eldritch Battery (EB) keystones together with Tinkerskin for some superb synergy.

Pros:
- Hugely scaleable looking at the truth that it clears end-game on a 4-link
- Fantastic damage for inexpensive
- Definitely tanky for any trapper
- Clears nicely doing work with both arc or fire traps the (arc is superior for clear)
- Gearing is easy as fuck. By no means really should fret about including damage on gear, just life+res, martyr will carry you all of the way by way of the end-game.

Cons:
- No Chin Sol
- Doesn’t clear as swiftly being a good deal of swift melee builds
- Shedding all of your ES will result in a short downtime on attacking.
- No Chin Sol

Defenses:
- 4.8k Life one.3k ES + MoM + EB = 6K potent existence pool
- 20% Evade
- 46% Block
- Enemies Blinded (halved hit probability)
- 10% Decreased injury taken from blinded enemies
- 13% decreased bodily and fire harm from hits (Arctic Armour)
- Significant existence regen (around 20%)
- Shock/Ignite Immune
- 1 hundred existence, 50 es per trap (Each single trap provided that no chain reaction. 4 per throw).

Leveling Guide:
Leveling a trapper is really a goddamn joke as of 3.3. Just throw on what ever life+res gear you may, start out off with explosive, get Fire trap at level 12 and Flamethrower + Lightning Spire at level 28. Put them inside the 4-links and in addition, you truly don’t should alter anything for them the moment much more.
Use herald + anger till you receive Tinkerskin. Then throw on Arctic Armour too and spec into EB and MoM (3 capability factors).

Ascendancy:
Saboteur
Buy: Pyromaniac — Born inside the Shadows — Explosives Expert — Greatest Crime

Bandits:
Kill them all or Alira. I consistently kill them all. 2 factors two OP.

Pantheon:
Brine King is necessary. Small god is what ever the fuck you’ll need.

Pob Hyperlink:https://pastebin.com/NeysNMff
Talent Tree:https://tinyurl.com/yb4sjvac
Instance Link:http://www.pathofexile.com/forum/view-thread/2167121

 

[POE 3.3 Lightning Spire Trap Build]ARC/LIGHTNING SPIRE TRAPS Saboteur Make (3-4 MILLION DPS, Shaper/Uber Atziri EZ PZ)

Pros:
+great map clear velocity
+serious firepower with incredibly minimal investment
+end-game viable (want amazingly superior reflexes for end-game despite the fact that!)
+massive daily life regen (around 20% per 2nd and also far more with Tinkerski

Cons:
-Squishy as low Existence pool (tough to go far more than 5k)
-Pretty slow possessing a wand and Flame Dash
-sketchy for HC

Ascendancy:
Pyromaniac, Excellent Crime, Chain Response, Explosive Professional (SC), or Born within the Shadows (HC)

Bandits:
Alira or Kill All. (i frequently determine on Alira)

Pantheon:
Most important: Solaris, Arakaali is also amazingly impressive using the regen we get from Ascendancy.
Minor: Ryslatha

Pob Hyperlink:https://pastebin.com/qwAv98Cw
Talent Tree:https://tinyurl.com/ycdzw9gf
Instance Hyperlink: http://www.pathofexile.com/forum/view-thread/2151195

 

[POE 3.3 Lightning Spire Trap Build]Saboteur Arc/Lightning Spire Trapper – Very low Cost variety Starter Make Guide

Pros:
+ Really low-priced
+ Superior map clear
+ Tanky (Evasion/Dodge/Block/MoM/Blind/High regen from Sab nodes + Tinkerskin armour)
+ Proof against Ignite and Shock
+ Can do nearly all of Map mods (the only expcetion is No Daily life Regen mod. It definitely is seriously difficult but still probable to turn out to be accomplished.)

Cons:
- Utilizing Flame Dash is just not the very very best movement ability.
- Some endgame things is often really high-priced result in Arc is so hyped

Jewels:
1. % Increased Highest Lifestyle
Multiplier with lightning capabilities
Multiplier with Elemental skills
Multiplier for Spells
Global Vital Strike Multiplier

2. Vital Strike possibility
Spell damage/Spell harm while wielding a staff
Trap harm
Trap throwing pace

Ascendancy Points: Wonderful Crime – Chain Response – Pyromaniac – Born inside the Shadows

Enchantments:
Helmet: Arc Chains an additional time
Boots: Adds 1 to 160 Lightning Harm must you may have not Killed Not also long in the past or Harm Penetrates 10% of Enemy Elemental Resistances for those who have not Killed Recently or 120% enhanced Crucial Strike Possibility for individuals who have not Crit Not long ago

Bandits: Destroy all.

Pantheon:
Critical God: Soul of Lunaris.
Small God: you can use a thing you like most. I persoanlly want to use Soul of Ryslatha. The immunity to poison from Soul of Shakari is very excellent also.

Leveling Guide:
The leveling of this make is extremely straightforward.
Chances are you’ll use Explosive Traps in the start out out til you destroy Merveil exactly where you may get Arc + Trap support + Lots of Traps.
Within the act two, you might get Herald of Thunder and Herald of Ice if you’re confortable with 50% of mana reservation. For almost any fourth hyperlink of Arc Trap you’ll be able to use Additional Lightning Harm.
At level 28 you’ll get Lightning Spire Trap linked to Extra Lightning Damage, Trap and Mine Harm and Controlled Destruction (Ato two).

Just soon after that just undergo the acts and get the other gems showed inside the Gems Back links segment.

Pob Website link:https://pastebin.com/Ua12uizD
Means Tree:https://tinyurl.com/yafz2fwn
Instance Hyperlink:http://www.pathofexile.com/forum/view-thread/2157161

Commonly, they may be not worth the trouble for reasons which might be sufficient inside the extended run. Though they may be helpful for players who could know practically nothing concerning the game. For essentially the most portion, they may be mastering tools for newcomers to ease them into the game. For far more Path of Exile 3.3 Builds, it is possible to go to U4gm.com. Just a reminder: you will get 5% coupon code free of charge from the reps should you Get Poe Currency order from this article.

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Everything You Need to Know about Fortnite STW

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07/27/2018
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You’re likely aware of Fortnite: Battle Royale, but you might be much less acquainted with the original Fortnite mode named Save the World.

This was released into Early Access prior to Battle Royale and calls for a $19.99 obtain to unlock. Whereas Battle Royale can be a competitive deathmatch mode, Save the World is often a co-op mode using a story that is playable solo or online with close friends for PS4, Xbox 1, Mac and PC.

If you are an avid Fortnite player who keeps passing this mode by each time you hit the login screen or are just hunting for the next good co-op practical experience you and your good friends can sink some time into, here’s what you ought to know about Fortnite Save the World.

What exactly is Fortnite: Save the World?

Fortnite: Save the World is usually a co-op game in which you play on a team of up to three other players to fight AI-controlled waves of enemies, identified as husks. It’s also playable solo with AI allies to assist you in your missions, but even these can be turned off for any absolutely solo knowledge.

The moment-to-moment knowledge involves missions in which you defend places against waves of enemies or venture out and obtain stranded survivors amid roaming monsters. In defense missions, you’ll commit some time preparing and building fortifications also as scouting for components to produce the items you may need. Then, you are going to trigger combat and start guarding your base.

Every single map is randomly generated for every mission you undertake, except for the map your home base is situated on. You are going to return to your home base’s map, the location of the Storm Shield, to boost the radius of this shield to take back the planet from mysterious creatures that resemble zombies. The story is often a light-hearted affair that gives enough justification for you to set out and get to perform without having involving too-long cutscenes or too much dialogue. If you’re looking for an engrossing plot, you are going to must look elsewhere.

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How is Save the World distinctive from Battle Royale?

The identical structure-building that is present in Battle Royale is front-and-center within this mode, as missions will frequently call for you to develop fortifications around particular points before it is possible to make any progress. Mechanically, developing performs exactly the same way in Save the World, with 3 unique material varieties to harvest in the atmosphere which can be employed to build walls, ramps, doorways, windows, ceilings and so on.

Lots of your very same weapons and developing components observed in Battle Royale are also present in this mode, but you will locate a lot of new products and traps in Save the World. Special weapons, like laser rifles and SMGs that shoot flame rounds, are just the start out of items you will see as you play. New structure pieces include a healing floor plate, a wall-mounted dart launcher and a ceiling-mounted trap that freezes enemies strong.

This is also extended to new things you are able to obtain when harvesting objects within the field. Apart from the usual wood, stone, and metal, you will also obtain rare crafting materials that do not usually drop from objects, such as distinct sorts of ore from rocks or twine from trees. These components allow you to make some actually exotic items. But to craft an item, you are going to first should discover its schematic, usually unlocked as a reward for finishing missions.

All of this assists make the knowledge of Save the World lots additional strategic than Battle Royale. It entails a whole lot of preparation outside of combat, whereas Battle Royale’s constructing mechanics are all accomplished on the fly for the duration of combat and involve only the 3 standard resource materials.

How does Save the World’s progression operate?

Battle Royale has its personal progression technique that allows you to unlock enjoyable cosmetic things, but Save the World has even more things to unlock, and most of them possess a true effect on gameplay.

A portion of your strategic component of this mode, you are going to have the ability to develop a team of defenders, builders, and specialists that may either add passive stat boosts to your team or be named upon to assist straight within a mission if you have fewer than four human players present. You obtain access to these support characters as you comprehensive the story missions and participate in limited-time occasion missions.

You will find also two capability trees to progress via, a Skill Tree and an Investigation Tree, both of which unlock passive stat bonuses too as access to much more with the gameplay mechanics. At first, lots of those selections are locked up until you make sufficient progress inside the game. It may be a bit intimidating to browse by means of each of the systems, but you won’t engage with it all at after. Even so, after you do get comfy with all the game there becomes very quite a bit to maintain track of and generally anything to function toward.

Right after every single mission, you are going to get diverse kinds of knowledge points (XP) and capacity points to invest in specific techniques that increase either your support characters or the hero characters you play as. You’ll also unlock character cards that let you assign assistance characters for your group or hero cards that let you play as diverse characters with different combat or help specializations. Likewise, you’ll uncover item schematics that let you construct new weapons or traps also as improved versions of these items when out within the field. There is even a collector’s book that you could fill out with duplicate cards to unlock even more rewards.

Again, it can be quite a bit to sift by means of in the starting? a fundamentally, everything may be leveled up with some kind of particular XP currency, and there??¥s a whole lot of distinct stats to ogle?a, however, the game does not push you too challenging in the beginning, so don’t sweat these decisions as well a lot at first.

What would be the different classes in Save the World?

As you make your way by way of the story you will unlock new heroes from different classes. It won’t matter considerably initially, due to the fact all classes can take part in building and combat. But you’ll want to take into consideration settling into a class that suits your play style and that works greatest for the group you happen to be on when playing with other people.

Soldiers would be the primary offensive heroes and these are the character models you are going to see represented in Battle Royale. These hero characters, like all classes in Save the World, have access to special expertise it is possible to act to assist them to perform their roles. Soldiers have an array of offensive abilities, like a shockwave that is developed for dealing essentially the most damage to a sizable number of enemies.

Constructors are created for building the very best fortifications and have skills that let them make powerful traps and much more sturdy structures. Additionally, they have defensive expertise that enables manage massive crowds of enemies.

Ninjas are rapid and agile combatants that work ideal up close with melee weapons which might be exceptional to Save the World, and can deal lots of damage all at after to highly effective enemies.

Outlanders are scouts that achieve bonuses for getting loot from treasure chests or harvesting tool objects in the field. These guys will make sure your team has the resources to build the very best weapons and traps, and maintain you completely stocked on ammo, as well.

Every single of these four primary classes fall into 14 specialized subclasses, for a total of 56 character sorts to choose from that, all have their very own combat skills. It is plenty to chew on.

When will Fortnite: Save the World be Absolutely free?

Fortnite: Save the World is accessible as a $19.99 Early Access acquire for PS4, Xbox 1 and Computer. Even so, the game is scheduled to turn into free to play once Fortnite leaves Early Access later this year. So if you’re still around the fence about regardless of whether Save the World is for you, you’ll be able to always wait for the cost-free version.

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Tera Guardian Legion Gold Farming Guide

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06/25/2018
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I’ve found to be the most effective ways to farm gold. I used these methods (Guardian Legion) to farm for my full +9 Stormcry. First, it requires level 65, so bonus level 65 characters generates additional Tera gold. And higher ilvl makes generating gold faster.

maxresdefault (3)

Ghillieglade (Guardian+)

  • Purchase this scroll at a Vanguard Merchant for some insignificant amount of credits. You’ll need two scrolls per character per day. If you have Elite Status a reusable version of the scroll can be found on the Elite Status bar for free for all of your characters.
  • I’d recommend using Option #2 listed where you skip the Giant & Gatekeeper. The dungeon should take you a maximum of 2 minutes on even the least geared characters.
  • REWARDS: Gems (Ruby, Sapphire, Emerald, Diamond) in varying amounts. You are guaranteed a minimum of 1 Ruby (100g) and a maximum of 3 Diamonds (30,000g) with varying amounts of gem drops in between. Other drops are non-tradable and, while useful for gearing, won’t get you gold.

Island of Dawn (Guardian+, Recommended Frostmetal+, Recommended for Alts)

  • Grind the lowest tier Island of Dawn quest for as long as you can muster it to make a mediocre amount of Golden Talents.
  • You want to do the low-tier quest Hunt Brutal Basilisks. If you prefer you can do Hunt Brutal Orisks or Hunt Brutal Ovoliths. It doesn’t matter, they all give the same rewards. The gold comes from Brilliant Enchanting Box. The worse your gear is, the longer this takes.

412 Vanguards (Guardian+, Recommended Twistshard+, Recommended for Alts)

  • If you have some geared alts to carry Kalivan’s Challenge and Ravenous Gorge, time to IMS.
  • In theory, you can complete each of these dungeons 4 times per day (Elite) and then use instance reset scrolls to complete an additional 4. Luckily, you can only complete 16 Vanguards per day, so if you really feel this dedicated, I’d opt for 8 Ravenous Gorges and 8 Kalivan’s Challenges. Net total: 9600g per character. You’ll also pick up a handful of Golden Talents and Silver Talents that can be sold.

Guardian Legion (Guardian+, Recommended Frostmetal+, Recommended for Alts) 

  • If you complete 40 of these missions on 1 character, you will finish with 40 Guardian Legion Jewel Boxes and 600g from the Vanguard. At the minimum, you will have 80 Rubies which is 8000g for a grand total of the 8600g minimum. This can be completed on multiple characters per day (WARNING: doing this content on multiple characters will make you want to quit the game faster than any other content).

439+ Vanguards (Frostmetal+, Recommended Stormcry)

  • This is just what you get for playing the game on your main character. If you’re actually trying to make efficient gold this isn’t the correct choice. Buy cheap Tera Gold with cheap price and fast delivery speed from U4GM.com, We can deliver your purchased Tera Gold in short time and offer many Tera gold guide.
  • You get 720g from the Vanguard. There is a chance that the dungeon will drop gems like Emeralds and Diamonds, but you’ll have to roll for them if they do drop, and they aren’t guaranteed.

Harrowhold (Frostmetal+, Recommended Stormcry+, Recommended for Alts, Not Recommended for New Players)

  • If you don’t know how to do Harrowhold, if you can’t find a raid, or are otherwise incapable of doing this then don’t do it. Otherwise, just clear every week and sell the Superior Etching Boxes. If you clear P1-4, you will get a minimum of 3 Superior Etching Boxes. The amount of gold you get from this depends on your server. You’ll have to check broker.

NOTE1: This is the 20-man raid, so if you are a new player and do not have a raid, skip this. If you are incapable of clearing this content, skip this. If you don’t have a raid for other reasons, skip this.
NOTE2: You can clear this a maximum of once per week, so if you can clear on alts it’s highly recommended.
NOTE3: The longer it takes you to clear Harrowhold, the less efficient it is. Ideally you should clear 1-4 in less than an hour, otherwise, you might as well just do something else.

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Path of Exile Abyss League Cleave Gems Builds

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06/07/2018
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Path of Exile Cleave is really a melee attack that bargains damage with all equipped weapons to enemies within a 180-degree arc in front of the player. When dual wielding, gear requirement applies to each weapon, and every Weapon does decreased damage. Calls for an Axe, sword, two-handed Axe, or two-handed sword. Within this Post, u4gm will share Path of Exile Abyss League Cleave Gems Builds for Gladiator, Slayer Juggernaut

 

[Duelist - Gladiator] The Invincible Sunder/Cleave Glad: Safe/Cheap (~10C), Do All Content, And Map Fast. Hc Viable.

This really is really beneficial build, I believe.
As a beginner to this game, I dreamed of only higher DPS, but after a series of deaths, I realized that I need to have a build to go through every single map with no any terrific difficulties, and I found it.
Hope quite a few folks take pleasure in this build.

This build shines at mapping and farming lab. It is fast, extremely tanky, and secure.
Though we can manage all guardians without the need for considerable issues (Barring some ridiculous mods), it is not excellent for farming guardians because of how long it requires. You happen to be far better off farming maps/lab.
This build is exceptional as a league starter, or as a character that could scale to finish all content material normally. It’s incredibly versatile.

Pros:
+ Very tanky with 74-78% spell/attack block. Operating at ~15k armor without having any flasks. ~35k with a single jade flask of reflexes or granite flask of iron skin.
+ Good league starter/currency farmer for maps/lab.
+ Really safe/forgiving build in which you seldom find oneself feeling close to death
+ Pretty low-cost build, makes use of Bringer of Rain so no need to have for chest armor. (Starting gear is ~10c)
+ 90% Phys mitigation fully flashed, ~80% operating only basalt or granite flask. Laugh at anything that does physical damage.
+ Insane harm reduction (Enfeeble to decrease enemy harm by 21-25%, Fortify to further lessen by one more 20%, and 5-6 endurance charges for a further 20-24% Phy’s mitigation stacking on top rated of armor + basalt + pantheon + arctic armor).
+ five endurance charges (6 when you make a decision to buy a corrupted belt).
+ Incredibly speedy map clear (Not as speedy as Vaal energy siphon, but not restricted by map layouts like VPS and WAY tanker).
+ Straightforward lab farmer
+ Hardcore viable

Cons:
- Slow boss killer, significantly lower ceiling for DPS when compared with some other builds, but nonetheless very protected.
- Not fantastic for shaper or uber Atziri. I’d say shaper is suicide simply because the reduced DPS cannot save Zana in the adds/bullet hell until you get some pricey gear to raise DPS, and uber Atziri is doable but a huge challenge to your mechanics.
- Low chaos resistance. I ran my character by means of anything with -60 chaos resistance. This really is not as significant of a deal as you could think provided that you happen to be mindful and don’t stand in caustic clouds and read/ID strongboxes.
- Can not tank huge elemental hits since of low eHP (Stuff like phoenix’s explosion or dominus’ donkey punch).
- Need to become a lot more cautious on Phy’s map bosses rolled with double Elemental Concentrate Help mods, i.e., added damage as lightning + extra harm as fire.

PoB Link: https://pastebin.com/QSpJtzSw

Skill Tree: https://tinyurl.com/yddruev3

Build Link: http://www.pathofexile.com/forum/view-thread/1993683

 
[Duelist - Slayer] NCS – NoChargeSlayer – Cheap – U-Lab Farmer & Much more

As a method of compensating for this, I thought anti-attack way. There is usually a quite higher crit multiple(540%), and Lion’s Roar with Fortify sees his work in full mob packs. Of course, we always use the leech for the reason that of Slayer nodes. This is precisely what it requires. Even bosses often work. In some bosses, I can change the helmet with Ahn’s Contempt Preator Crown. For example when fighting with Izaro, if I want to guaranteed kill, shift this mask. Also, there are not too a lot of armors in my chest. If you get greater, you’ll be relieved.
Gladiator is right, I know it, but, Slayer has 20% overkill damage + 20% culling + wild leech life. This can be enough for my choice.
In the meantime I changed the primary skill for evident speed, I use Blade Flury now. But you can also use Reave, cyclone, BF, Clave, double strike, dual strike. I’ve tested all of them, and they work. But the highest damage is in Cleave. + Fortify Bonus.
We do not want BLood rage mainly because we do not have life regen. Culling is superior to Slayer.

Pros:
+ Can do Elemental Focus Support reflect maps Since we never have Elemental Focus Assistance harm.
+ Can do comfortable Uber Lab farm with the complete key. You can kill that Argus 2-3 hits.
+ Very low-priced this build. Total cost is almost 70-80c.
+ You can kill guardians, I did. But Chimera is cancer for me :)
+ For those who like melee crit, this build is for you.
+ You can achieve substantially higher damage with slightly superior gear. I reach it with minimum item rolls.
+ You can change this main skill. Alternative Choices; Reave, Blade Flurry. But I like Cleave.

Cons:
- Can’t-do PHY reflect map, but for those who use improved items, Your chest could be better than mines, you can do it.
- Chaos resist is terrible for us. Again if your items really well you can survive comfortably. Maybe you can use Amethyst Flask or other options.
- Evident speed is just not insane. If I were, I would say “medium.” But should you change main skill ( BF or Reave ) your rate will be much better than cleave?

PoB Link: https://pastebin.com/sa69cw03

Skill Tree: https://tinyurl.com/y9z4emr5

Build Link: http://www.pathofexile.com/forum/view-thread/2057717

 
[Marauder - Juggernaut] Ahn’s May possibly Juggernaut – Uber Lab Farmer – League Starter – Shaper + End Game

This really is a build that utilizes Ahn’s Could possibly as a cost-effective means of doing damage. I started with this build in Abyss League and was able to finish the Uber Lab by day 3. As of now, this build has been able to do any Izaro modifiers in the Uber Lab as well as being able to carry persons by way of the uber lab as well on the budget setup. With some investment, this build has been ready to tackle the endgame content including the guardians and Shaper. The best part is the build you use to farm this gear can be the same 1 that you use to map and take end game.

As for ascendancy, the only ones I would consider required are Unflinching, Unrelenting and Undeniable. Unflinching and Undeniable are evident in the build, but I’d consider Unrelenting to become mandatory due to the 42% increased harm at max charges (49% with a +1 end belt). And the 8% reduced elemental damage is taken (which is useful ~2% to max res) which helps us immensely with mitigating elemental damage. The 25% to gain max endurance charges is icing on the cake as this build needs to get up to max loads asap and against bosses, you can’t rely on getting hit to get up to max charges.

PoB Hyperlink: https://pastebin.com/MBXTah49

Skill Tree: https://tinyurl.com/yb6wjn9v

Build Link: http://www.pathofexile.com/forum/view-thread/2048886

 
Usually, they may be not worth the problems for factors which are enough inside the lengthy run. When they are helpful for players who may know nothing about the game. For by far the most component, they are studying tools for newcomers to ease them into the game. For much more Path of exile 3.3 Builds, you are able to visit u4gm.com. Just a reminder: you can get 5% coupon code at no cost in the reps if you Invest in Poe Currency order from this article.

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PoE -What Separates A Noob Friendly Build from A High End Meta Build

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05/19/2018
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I’m relatively new to PoE. A common theme I see going through build guides is something like: “this build is cheap and effective for a new player and does not require much in the way of items”. Other build guides make no mention of this, others say they are highly item reliant.

Starter Builds

Being new, I don’t see the difference in these builds. My question is this: what separates a noob friendly build from a high end meta build? What sorts of specific things make high end builds prohibitive to new players? The more detail people can provide on these things, such as when to know you’re ready to transition to more advanced builds, or what sorts of things to do to work toward a specific build would be great to hear.

My uninformed impression on this subject is this: noob builds are playable simply with the gems required for their featured skills: to a point. I should use a cheap noob build to farm items in order to collect things toward a build I’m interested in. I should only expect a cheapo build to take me so far in end game, at which point, if my goal is to progress further in end game, I should look to farm to buy into a more item-restricted build.

Some builds only work because of a specific unique item and the interaction it has with either the class or other unique items. These are called “Build enabling uniques.” These basically state the if you do not have this, the build simply will not work. Build enabling uniques can be expensive initially with a new league. Not because the item is rare, but in high demand for the surge of new builds. As the league progresses, the price will decline. Some build enabling uniques are expensive because they are exceedingly rare throughout the league.

Using a website such as Poe ninja will allow you to see the fluctuation in price throughout the league for all uniques. You can see if there are patterns in price initially and throughout the league. Other builds could be cheap initially, but scale well with better items. Many builds will work and work fine with even modest rare items but will continue to improve and get stronger with better items. Do you want to poe trade currency? If you do, you can visit U4GM to have more guides and methods about this.

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Considering the Idea of Running A PoE Convention in New Zealand Late Next Year

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05/18/2018
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We’re looking at dates in November 2019. We’re planning to hold ExileCon in our home city of Auckland, New Zealand. This allows all of our developers to attend and lets us run a larger and more interesting event than if we had to arrange it in a foreign city.

ExileCon

Here’s some of the stuff we would love to have at ExileCon:

  • Announcement of whatever the next large expansion is (tentatively December 2019′s 3.9.0, according to our schedule)
  • Announcement of the 4.0.0 mega-expansion
  • A play area with computers set up for demos of all products announced
  • Talks from Grinding Gear Games developers about their areas of expertise
  • Finals of various tournaments
  • A Merchandise shop
  • Developer signing sessions
  • Some type of party
  • Swag bag potentially containing exclusive microtransactions and some physical items.
  • Feel free to suggest more ideas!

Because they’re planning to hold ExileCon in New Zealand, travel costs may be expensive for many of our users. This is why they’re announcing our intention to investigate this event so early. New Zealand is a beautiful place to visit in Summer, so they figured that if we give enough notice, people can plan more extensive holidays around New Zealand after attending ExileCon.

GGG don’t yet know how expensive tickets to ExileCon will be, but the predominant cost is likely to be the international travel and accommodation in Auckland. GGG’ll try to arrange discounted hotel rooms for attendees and offer various tickets options to meet different budgets.

GGG’d also like to run various competitions where the winners receive flights and accommodation to the event. GGG’ll also invite prominent streamers and some journalists to cover our big announcements. Do you want to buy poe items? If you do, you can visit U4GM to have more guides and methods about this.

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How Important Is A Good Build In PoE

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05/16/2018
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As most know, a good build is important in Path of Exile, but what should you do? In fact, you can pick like any spell on a 4L and beat the base game. Even min-maxed, some builds are better suited for certain content than others.

Maybe if you picked nothing but stats and found some anti-synergy you could make a bad character, but the base game is approachable by any casual standards. Make sure you have enough chaos orbs poe is important.

Path of Exile

Knowing the mechanics is pretty important, if you are getting stunned a lot while leveling, you probably need more life. Getting stunned isn’t readily apparent, but is very detrimental to your enjoyment/mental health. It really punishes not having enough hp. Or if you want to make an ES character (even HP+mana – MoM) stunning is an issue that needs to be handled.

But the joy of PoE is that there are many ways around this one mechanic, from unique items to pantheon choice, to how you approach the game mechanically (i.e totems and playing super safe). And there are many more aspects of the game like this.

You won’t understand some of these aspects, or even realize they exist, and some of the content needs actual human experience. But if you like how the game is played, want to learn more about it, and experience what it has to offer then you’ll have a good time.

Anyways if you are worried about messing up a character, just know that even following a guide you wont be able to find the exact gear the dude has and how to compensate, or know just how much some of the gear was worth. A buddy of mine stopped playing after following some SRS auramancer guide, the build he followed had some extremely pricey gear that was required for it to work.

Also some ‘budget’ guide may list something like a Bringer of Rain helmet, but you are playing super hard at the start of a league, and the price could be 40c for that one item on day 3. As a new player you might not understand some aspects like these or the ever shifting ‘meta’.

It might be best to just play whatever you feel like, at least get to the near end of act 3 and hit the library and play around with most of the skills to find one that you like mechanically. I’d say go further, experiencing what its like to lack ele resists or get stunlocked, or lack a happy defense/damage balance is quite invaluable.

For this reason I say following a guide isn’t the best idea, they can get fairly technical, and some of them even suck balls and are un-optimized. If you do decide to follow a guide, i’d say hit act 3, play with a bunch of skills, and then find a ‘popular’ guide for that skill, titles like ‘league starter’, ‘beginner’ and ‘SSF’ (solo self found) are generally pretty good choices.

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Path of Exile Supporter Packs for Bestiary League

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05/08/2018
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Grinding Gear Games, while obtaining cool perks for themselves. Supporter packs consist of tiered collections of points and rewards that can be purchased for a limited amount of time. Generally, PoE Supporter Packs run from the launch of a new league, until the announcement of the next league. Today, we’ve gathered up information on the hot new support packs for the Bestiary League.

Supporter Packs

The Bestiary League is out, and along with it come two pairs of supporter packs: the Harpy packs and the Manticore Packs. Each has a standard and an alpha tier, with the latter containing substantially more goodies than the former. Players are free to purchase any (or all) of these packs. Here’s the breakdown of each pack’s contents and their cost:

The Harpy Supporter ($30)

250 Points
Harpy Supporter Forum Title
Harpy Weapon Effect (Video)
Harpyon Pet
Harpy Supporter Social Frame
Bestiary League Extended Digital Soundtrack
Alpha Harpy Supporter ($60)

550 Points
Alpha Harpy Supporter Forum Title
Harpy Armour Set (Video)
Harpy Cloak
Harpy Weapon Effect
Harpyon Pet
Alpha Harpy Supporter Social Frame
Harpy Supporter Social Frame
Bestiary League Extended Digital Soundtrack
Manticore Supporter ($30)

250 Points
Manticore Supporter Forum Title
Manticore Weapon Effect (Video)
Hellion Cub Pet
Manticore Supporter Social Frame
Bestiary League Extended Digital Soundtrack
Alpha Manticore Supporter ($60)

550 Points
Alpha Manticore Supporter Forum Title
Manticore Armour Set (Video)
Manticore Character Effect
Manticore Weapon Effect
Hellion Cub Pet
Alpha Manticore Supporter Social Frame
Manticore Supporter Social Frame
Bestiary League Extended Digital Soundtrack
U4GM.com as one of the most professional online store which glad to share more PoE News and cheap poe currency purchase with instant delivery.

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Do You Know The Marketplace In Path Of Exile

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05/05/2018
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The Marketplace is an area in Act 3. This area has a waypoint and is connected to The Sewers (in the past The Market Sewers and The Warehouse District), The Catacombs and The Battlefront.

This area is divided into two large halves, which are connected by a paved road with dozens of gladiator statues. One area has the Warehouse exit, and the other contains the Catacombs near the area boundary, and the Battlefront randomly placed on the area boundary.

Path of Exile

Each side contains an entrance to The Market Sewers. The Sarn marketplace is filled with ruined buildings where merchants would sell their wares from a stall. Broken-down wagons and scraps of wood litter the ground. The quest item Decanter Spiritus can be found in an ornate chest.

And you will encounter these Monsters in The Marketplace:

1. Marceus the Defaced is a unique Giant Gladiator Statue located in The Marketplace. It has a high amount of Life and uses Lightning Strike and Tempest Shield. It only comes to life if the player enters its vicinity. The now defaced looking statue depicts Marceus Lioneye wielding Lioneye’s Remorse and a spear.

2. Archer Statues are a type of Statue armed with a bow.

3. Carrion Queens are very large Carrion bugs which spawn Carrion Minions and shoots Fireball-like projectiles. These projectiles have limited range.

4. Fencer Statues are melee Statues found in Act 3.

5. Giant Gladiator Statues are a type of melee statue found in Act 3.

6. Maul Statue is a type of melee statue found in Act 3.

7. Undying Imaplers are a type of Undying monster.

When you encounter some problems that you don’t understand in the game, please don’t panic, you can log in our official website on https://www.u4gm.com/path-of-exile, there are some guides and news related to the Path of Exile for beginners.

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