Badges skills improved system detailed revelation–Sorcerer/Archer

Badges can make the magician’s skill increases damage, but enhance defense skill is still missing
Aid badges: back the steps (4 badges points)
When the mage used back the steps of skills will have a chance of get, called “destroy the BUFF deal” effect, it will be the mage’s subsequent spell damage output increased.
Aid badges: mana shield (5 badge points)
When use magic shield, the mage’s short amount of time increased. Aid badges: mana shield (4 badges points)
Improve mana shield defensive capabilities. Spirit badges: hell fire (4 badges points)
When you succeed release hell fire, can a few restore MP. Spirit badges: hell fire (6 badges points)
Reduce the hell fire skills cast time, increase skills diffusion speed. Time badges: fallen curse (6 badges points)
Extend the curse duration of the time.
Down a large area of the curse against powerful DOT skills
Badges can strengthen the archer range, provide more target arrow split, aim accurately and the strengthening effect through these strengthen can rise to improve output effect role.
Focus on the shooting was very violent attack skill, the greater the energy around the bow special effects are changed
Precise badges: concentration shot (3 badges points)
Will focus on the shooting range improve 3 M. Courage badges: precise shot (5 badge points)
Improve the precise shot of damage. Time badges: web trap (4 badges points)
Improve the trap skill for time spider web, the enemies around them slow time is longer, this is in very practical skills in PVP. Efforts to badges: ordinary shot (5 badge points)
In ordinary will have minimal shooting was hit probability to slow down, and at the same time a few MP cost. Focus badges: dodge shot (4 badges points) this ability can be after the attack to back a distance, and badges of the skill can general rules CD.