WOW Trinkets for warlocks
By simulating trinkets on a Patchwerk-style fight in the best gear available, we can get an idea of the relative straight throughput power of a trinket. When you’re focusing DPS on a priority target, you don’t much care about extra procs like cleaving; you want the best burst DPS you’ve got for that target only. But this means that SimC is going to value cleave-style or special proc trinkets less.
Some trinkets also work better together than with others. For example, Breath of the Hydra is a great trinket for reliably steady damage. The passive haste helps affliction DoTs and affliction activates the intellect proc fairly well. But the haste also helps demo and destro have better control over their secondary resources by letting them cast a generator spell on a tighter demand (read: oh snap, I need X fury NOW). (Yes, destruction soft caps haste very quickly because of how Incinerate works under Backdraft, but haste also allows a Chaos Bolt to get off a smidgen earlier.) So while Unerring Vision of Lei Shen (UVLS) was the theoretical best trinket of them all in tier 15, Breath was a good trinket to have for those with crappy RNG luck or latency to take advantage of the BiS proc.
World of Warcraft Power Leveling and World of Warcraft gold we are welcome for your coming.
I’ll try to approach these new trinkets similarly: the intent is to represent the trinket’s worth fairly, not to split hairs over which trinket is bester-in-slot for which simulated gearset. It’s fairly common practice to own more than two trinkets and swap out trinkets depending on the fight. Also, some trinkets that are best for raiding aren’t necessarily still great for other activities like Challenge Modes or Proving Grounds. I feel that evaluating the trinket as a whole rather than as a single metric under one style of simulation is the better idea.