The Elder Scrolls Online’s Creative Director Talks Post-Release Content and Much More

09/05/2013 / Comments Off


We have a chance to catch up Elder Scrolls Online’s creative director, Matt Frior, out of whom spoke at this year’s Gamescom in the game on a number of topics, including grinding, promoter, league, subscription, servers, and after the next generation published content.Here to supply Buy ff14 gil

“We have been working on the content after launch,” Matt reveals to us, “We have a couple of team work thing, players will not see the months after the launch, we definitely plan on very regular launch of contents hope monthly, six weeks, something like that, we’re talking about major …… you know, rather than a new sword, a new quest line.

“We have said that we want with the Fighters Guild and Mages Guild launch, but after the release of the content, for example, the Dark Brotherhood quest line, which may be 30 hours, or 20-30 hours of play, but merely this is what one example of content updates. “

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And the creators of Loki Davison Discovery drift

09/04/2013 / Comments Off

Drift is an online game, avoiding the main mechanism of the traditional game, rather than relying on the creators of Rocky Davidson refers to as “collaborative exploration.” Drift designed to re-create how you feel, when you find something beautiful in real life, rush home and tell your friends, there are no maps, levels, or target. Uncover the secrets of the game the only way to find them yourself or another player to show you the way.

Drift and its founders in the PAX Prime 2013 Jasmine Hrushcak stalled our own period of time, and try to ask a few questions among patients with acrophobia company Oculus Rift-induced panic.Here to supply Buy ff14 gil

Drift of the world

Drift is set in a fantasy world, open space and an island floating in the sky composition. In this universe, different races mutual cooperation in order to better understand the world around them. Race is a common fantasy fare – elves, trees, etc. – but a world of collaboration and cooperation, rather than put them in a perennial state of war MMO niche is an interesting change of pace.

Access to technology

Walking in Linux, PC and OS X to run on, but probably the most notable feature is its support of Oculus Rift VR equipment. Jasmine pointed out, playing stroll rift is quite an experience, explaining, “This is my first time using the magic rift, I came incredibly close to the real life of a panic attack, I went to the cliff near the edge, I have a fear of heights, wow, I felt fear, this is terrible, but really, really cool. ”

Stroll
As of this week, has officially entered the drift early access / beta. It will cost you $ 25 to enter the walk, and began to explore its secrets. Davidson pointed out that there are plans, no cash shop no additional costs and no additional cost – Your payment awarded lifetime into the game, and you may receive any updates or upgrades. In addition, you can play stroll in PC, Mac OS X and Linux is just a purchase, and the company Oculus Rift support including games.

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FFXIV Yoshida rebuild trust, expand functionality

09/04/2013 / Comments Off

In addition to a public lecture from the square, which is the two media types and fans at this year’s PAX Prime Minister, we are also able to sit down with Final Fantasy XIV producer Naoki Yoshida, a more intimate interview process.

Join us after the cut, we talk about class, employment, game consoles and computers, a boat and other Eorzean tidbits.Here to supply Buy FFXIV Power leveling

PAX Prime – FFXIV Yoshida rebuild trust, expand capabilities, multi-
As for the public meeting, Yoshida began a prepared statement focused on the plaza appreciate its loyal fans, it continues to recognize the mistakes with version 1.0 and version 2.0 of the introduction of the problem. Yoshida said that the square is not expected demand will be how much the realm of rebirth, partly due to the previous version of the problem, because we never completed a full restart before the MMO space.


PAX Prime – FFXIV Yoshida rebuild trust, expand functionality, moreFor proper interview, we began to ask whether the test Yoshida deleted pursuit track will reappear at some point. Original function is added to the test because of an error, and the error is removed subsequently fixed. This means that the development team is very clear that a lot of players favorite features, Yoshida has been UI team talks, “there is hope, will be back soon.”

Yoshida asked about Final Fantasy XIV PC and console breakdown between users. He said that in the West, the square of the game is expected to about 70% of the audience to experience it on a PC. That said, he believes the release of PlayStation 4 console will boost significantly the number of users and high-end PC HD option compared to low-cost console. On the other hand, Japan was largely focused console, although Yoshida said, “Final Fantasy XI is responsible for the country’s PC gaming audienc a significant rise in Europe, it varies by country, with Germany the main voted in favor of the PC, while the British and French who prefer one platform to another platform between players equally.

We wrapped up the interview request Yoshida to post comments, his favorite part of the launch of a realm of rebirth. He said the most gratifying part of the process has seen plaza began to rebuild social trust challenges 1.0 after reception.

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Final Fantasy XIV: A Realm Reborn

09/03/2013 / Comments Off

Final Fantasy XIV: A Realm Reborn officially launches, but Square Enix is already working on future content for the game. Given the MMO’s required monthly subscription, this sort of future planning is to be expected — but how long will players have to wait for new content to arrive?
Faith In Final Fantasy XIV Needs Resurrecting
“We’re planning on doing a major update every three months once the game has been released, and continuously adding large-scale content,” game producer and director Naoki Yoshida said. “Ongoing support for the game will be included in the monthly         subscription.Here to supply Buy ff14 gil
“We’ve already begun work on the first update that is currently called patch 2.1 and will introduce a large-scale housing system, as well as “The Wolves’ Den” — the first ever PvP content in the series. Furthermore, the update will include new dungeons, a new daily quest system, new Primal battles, extensions to the main story, and loads of other new content to enjoy,” he explained.

“There will be a significant update every three months, so everyone will be able to continue enjoying the game for a very long time!” Yoshida assured. “Of course we also have long-term plans to release full expansion packs, so watch out for future updates on those, too.”

Major updates to MMOs are to be expected, especially for subscription-based models, but it’s a little disconcerting that players will have to wait three months. Zenimax Online Studios, developers of The Elder Scrolls Online, recently revealed that they are hoping to release new content every four to six weeks. Guild Wars 2, a free-to-play MMO, meanwhile releases new content updates every two weeks.

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