Priest /Mystic—Badges skills improved system detailed revelation

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04/05/2012
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Badges skills can reduce priest spell CD, extend the duration of state skills, it can let the pastor’s Solo and the auxiliary ability improves. The wind of rebirth is stacked cure the range of skills
Redeemed badges: the light of comfort (5 badge points) improve skills 20% cure effect. Time badges: rebirth wind (5 badge points) improve the effect of the wind of rebirth skills. Courage badges: light punishment (4 badges points) to improve the skills of injury, can make the priest in solo with small-scale group war more useful. Accelerate badges: trial (3 badges points) improve the trial skills sing speed, keep dying teammates. Focus badges: purify wind (2 badges points) reduce the CD time skills, can cure such as dizziness, slow, poisoning abnormal condition.

Badges can increase for the element division target, increasing the use of elements combination, strengthen the various states skills
Chase badges: energy attack (6 badges points) increase energy attack the target lock. Time badges: winding attack (6 badges points) increase the duration of winding attack, to slow down the enemy. Efforts to badges: slow down (4 badges points), this is a special skill itself, he can inflict to slow down, and when players key time to grow more, by the slow time is also more long. Focus badges: the wrath of the earth (3 badges points) reduce the wrath of the skills of the CD. The emblem: sing (5 badge points) reduce elements in releasing the magic sing stage division of the number of times is interrupted. Sing can reduce element division in releasing the magic sing stage is interrupted number of times 

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Sorcerer/Archer—Badges skills improved system detailed revelation

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04/05/2012
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Badges can make the magician’s skill increases damage, but enhance defense skill is still missing
Aid badges: back the steps (4 badges points) when the mage used back the steps of skills will have a chance of get, called “destroy the BUFF deal” effect, it will be the mage’s subsequent spell damage output increased.
Aid badges: mana shield (5 badge points) when use magic shield, the mage’s short amount of time increased.
Aid badges: mana shield (4 badges points) spirit badges: hell fire (4 badges points)
When you succeed release hell fire, can a few restore MP. Improve mana shield defensive capabilities.
Spirit badges: hell fire (6 badges points) time badges: fallen curse (6 badges points)
Extend the duration of the time reduce the curse of hellfire skills cast time, increase skills diffusion speed. Down a large area of the curse against powerful DOT skills

Badges can strengthen the archer range, provide more target arrow split, aim accurately and the strengthening effect through these strengthen can rise to improve output effect role.
Precise badges: concentration shot (3 badges points) will focus on the shooting range improve 3 M. Courage badges: precise shot (5 badge points) improve the precise shot of damage. Time badges: web trap (4 badges points)
Improve the trap skill for time spider web, the enemies around them slow time is longer, this is in very practical skills in PVP.
Efforts to badges: ordinary shot (5 badge points) in ordinary when shooting there are tiny probability to be hit to slow down, and at the same time a few MP cost. Focus badges: dodge shot (4 badges points) this ability can be after the attack to back a distance, and badges of the skill can general rules CD. 

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Badges skills improved system detailed revelation–Sorcerer/Archer

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04/04/2012
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Badges can make the magician’s skill increases damage, but enhance defense skill is still missing
Aid badges: back the steps (4 badges points)
When the mage used back the steps of skills will have a chance of get, called “destroy the BUFF deal” effect, it will be the mage’s subsequent spell damage output increased.
Aid badges: mana shield (5 badge points)
When use magic shield, the mage’s short amount of time increased. Aid badges: mana shield (4 badges points)
Improve mana shield defensive capabilities. Spirit badges: hell fire (4 badges points)
When you succeed release hell fire, can a few restore MP. Spirit badges: hell fire (6 badges points)
Reduce the hell fire skills cast time, increase skills diffusion speed. Time badges: fallen curse (6 badges points)
Extend the curse duration of the time.
Down a large area of the curse against powerful DOT skills
Badges can strengthen the archer range, provide more target arrow split, aim accurately and the strengthening effect through these strengthen can rise to improve output effect role.
Focus on the shooting was very violent attack skill, the greater the energy around the bow special effects are changed
Precise badges: concentration shot (3 badges points)
Will focus on the shooting range improve 3 M. Courage badges: precise shot (5 badge points)
Improve the precise shot of damage. Time badges: web trap (4 badges points)
Improve the trap skill for time spider web, the enemies around them slow time is longer, this is in very practical skills in PVP. Efforts to badges: ordinary shot (5 badge points)
In ordinary will have minimal shooting was hit probability to slow down, and at the same time a few MP cost. Focus badges: dodge shot (4 badges points) this ability can be after the attack to back a distance, and badges of the skill can general rules CD. 

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Industry badges skills improved system detailed revelation—Slayer/BerserkerBadges for a berserker mainly focus on the strengthening of the attack, attack speed and critical strike. Master badges: rage cut (5 badge points)

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04/04/2012
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Heavy jian warrior is a powerful damage output career, but their use in the skill in the course of often go short of magic, badge skills can make up for this warrior for heavy jian on one hand defects, let their skills to release more handy.

Spirit badges: chain attack (4 badges points)
In the use of combo skills MP recovery speed.
Combo badges: light attack (5 badge points)
When your light attack and whirlwind continuous use, whirlwind increase the damage.
Focus badges: broken cut (4 badges points)
Has a high chance to refresh the cooldown of broken cut skills, make skill more easy to form combo.
Spirit badges: even play (4 badges points)
Reduce the MP consumption even playing skills.
Spirit badges: zen soul (3 badges points)
When war skill to use soul when the regeneration rate increase MP.

Badges for a berserker mainly focus on the strengthening of the attack, attack speed and critical strike. Master badges: rage cut (5 badge points)
When berserker rage when using cut will return to the lower speed.
Deadly badges: rage cut (6 badges points)
In the use of violent have chance to cut high bring crit. Speed badges: the critical (4 badges points)
Improve the speed of the release bash.
Slams can knock down the target a high probability in speed badges: taunt (6 badges points)
Increase the skills at valid time, this skill can stun the enemy around you.
Satire is large area can be the enemy of the state into the knockout tough skills

  

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Below is to introduce the eight professional unique badges skills detailed introduction:

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04/02/2012
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1, Warrior: Warrior could through the badge of skills learning to improve its dodge and attack, which can make them a tank or higher output DPS. Whirlwind only in after withdrawal just can use, and power is extremely strong, can be used to play a strong power badge

Aid badges: emergency evasion (4 badges points) when soldiers raid when using dodge, with 10% of the opportunity to improve movement speed.
Focus badges: emergency evasion (4 badges points) minor reductions of evasion skills raid cooling time.
Brutal badges: hands sword dance (6 badges points) hands sword dance injury higher
Courage badges: roaring strike (6 badges points) improve the roaring strike damage
Courage badges: whirlwind (6 badges points) improve the whirlwind damage

2, Lancer: gun knight badge skills in the help for his skills to bring stun, slow, and negative magic effect, this makes the profession and become more defensive focus by the almighty, the gun knight’s shield skills can make him completely against damage, these badges skills also makes gun knight become a strong Solo career. Gun knight success shield defense obtains various badges system

Aid badges: persistence shield (5 badge points) when gun knight block after the attack, have the chance to get BUFF, increase your damage, and will you block damage counter it.
Focus badges: against roars (6 badges points) reduce the resistance of the CD roar skills.
Time badges: broken shield heavy struck punch knocked shield effect that causes your fruit undefended condition, and through the badges can make to stun extended
Focus badges: capture (3 badges points) reduce the capture of the CD skills. Increase the shield criticals cause dizzy of time.
Spirit badges: jumping attack (4 badges points) gun knight’s special skills, equipment badges can reduce consumption after skills MP, Solo in very powerful skills. 

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The badge professional skills improved system detailed revelation of TERA

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04/02/2012
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The latest skills system “badge skills improved system” open, in this system players will can through the skills of their professional way strengthen badge unique skills. In “badge skills improved system” a total of 300 different pieces of badges, each emblem represents a skill, when the player to 25 after level can get 10 badges points, with these points can go to the redemption skills badges, then each can get 1 / level a badge points.
Each player in the major cities of badge businessmen spend badges points to find that you need to buy the badges. And when you don’t need to, also can sell, with different badge in PVP and PVE in general can play a different role.

Badge of different professional can produce different effect, overall can be summed up as follows:

1. The soldiers: improve skills level and the struggle against the enemy defense, more effective implementation of the enemy attack, so long as the collocation is proper, the effect will be quite obvious;

2. Gun knight: can strengthen the good defensive to completely without injury, can make the attack singles ability stronger;

3. Heavy jian warrior: can provide MP for its continuous use skills, and enhance the crystal effect, make killer more show extraordinary;

4. Berserker: increase the damage, speed and the emergence of the land a critical strike chance, make it more show violent;

5. The sorcerer: enhance the efficiency of the skill, but can’t improve wizard fragile defense force;

6. Archer: increase attack range, even shot and aim accurately, and other functions, the rich diversity of attacking options;

7. The priest: increases the treatment effect and reduce skills are disabled time;

8. Element teacher: increase target, to extend the time of abnormal state take effect, but players must be trade-offs; 

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Game features of TERA game features

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04/01/2012
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Super action effect and realistic combat

The goal is for existing MMORPG combat, facing the monster, but according to the skills and key battle.

The TERA “combat characteristic is endowed with realistic combat, like action class games, the direction of the distance from the right, you can’t hit the target, the healer to kept on running do treatment. In addition, against the enemy in the attack, according to the physical operation, natural to go back.

This kind of development target battle game way, than the common way for several times more complex, difficult and technology to higher, light prototype development into a year. Let players can through the super action and full of realistic combat effect, experience unprecedented tension fun.

The perceptual and the experience of the diversity of system and the community

MMORPG is a lot of people to enjoy the game, “TERA” have not forgotten the MMORPG nature.

Super action effect not only for personal, also considering the team with share their fight. In the collection, trade, production, so the battle outside of the game in the daily life, and often feel the presence of others, can experience thick cordiality of friendship.

This Shared happy is unique political system to peak, not the strong can dominate the world of simple structure, but with more stick practical ways, let the players involved in virtual game world of politics.

In a community and you can discover new content.

Wonderful pictures, began to dream trip

TERA official said: “it is a good food can’t fill the hungry belly is can’t feel satisfied, MMORPG users are hungry. If see TERA huge world and huge, everyone will forget content hunger, a satisfied smile.”

The great city and broad boundless field, and many of the NPC and the monster there.

The beauty of the picture and open constantly getting dream, can make everybody can be in the beginning of the new world travel TERA constantly. 

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Game is introduced of Tera game is introduced

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04/01/2012
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The next generation of background virtual human world, is a real and unreal to coexist vision of the space, the game to action, the world experience, community the three basic game as the core, and emphasis on irregular sex, full of variety of combat, and large-scale war interest.

South Korea first time to the public in the development Bluehole studio film, TERA “. (Bluehole studio is former “heaven 3″ the developers to founded the company)

The TERA “next generation background virtual human world, is a real and unreal to coexist vision of the space, the game to action, the world experience, community the three basic game as the core, and emphasis on irregular sex, full of variety of combat, and large-scale war interest.

Battle in the game, players must be cautious to seize the right time and be careful pace of facing the correctness of the direction, even in the fighting stance distance etc, will affect the skills of intensity and accuracy blow, in addition, the use of the famous S1 top engine Unreal3, with a high level of detailed picture performance. 

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TERA profession introduces: the element make Elementalist

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03/30/2012
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Elements belong to the composite class teacher career, through to the operation of each element, summon elf or magic elements on the monster to attack. And group restore and release gain attributes of the state of skills.
Career orientation:Elements in the official position that has a few attack ability is the auxiliary career, can use and the priest is similar to the resurrection of the cure, ability, but part of the cure skill to use up is completely different, and more special is the element that can directly produce recovery “eggs” HP and restore MP “blue eggs”, the need to go to pick players take will restore blood enriching the way will not produce hate, is that one of the biggest characteristic of elements.

Another element that can also eliminate the opponent’s gain state, also has a moment with the increasing speed of mobile skills, let elements in the ability to survive on more than a priest.

Advantage:Elements that in addition to fill the blood magic, also have many contain skills, and movement speed is the professional’s crown, can say as long as elements that are willing to run, in addition to the slaughter of almost all other than professional couldn’t catch up.

Disadvantages:Has dragged and restore ability, the price is low damage, although in practice is okay, but if the team pursuit of limit output, it is some suffer. 

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TERA— council building or will not in MingChun appear

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03/30/2012
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En Masse in the third week of the month without will through Twitter (social networking and micro blogging service website) hold a “TERA” product exchange activities. The last Friday of communication producer Brian Knox and community manager Evan Berman mentioned some note content.

One had said the council buildings are being program, may not be able to catch up with the game of the 2012 spring sale. Also mentions the game development team of some of the data (En Masse 70 people, the TERA “creation of the Korean Bluehole Studio has more than 200 people team). Finally, there are revealed in the next week PAX BBS activities promulgated the TERA “related significant content, all pay attention to it.

The TERA “can’t lock focus attack I’m afraid a lot of players to adapt to a period of time, the game play up the battle system is like money action game. If you don’t want to be shot, then need to avoid. If you are not in the weapons range, so don’t want to be playing hurt. The game battle rhythm soon, even if like “the slaughter (Slayer)” such a standard MMO skills slot damage output career, fighting up feeling also and other online games such as “world of warcraft” is different. 

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