TERA Bugs Fixed

Battlegrounds
Fixed the issue with skill cooldowns not resseting per round in Champion’s Skyring.
Fixed the issue with players being unable to use the disembark skill when on the Airship.
Fixed the issue with players starting at the opposite team when entering through additional matching.
Fixed the issue with players dropping through terrain in Corsair’s Stronghold.
Tera 4fa9b12e9670f226360b4f0d
Instance Dungeons

Magician’s Fortress
Fixed the issue with the puzzle objects summoned by [King Rajadu] being on top of one another.
Fixed the issue wtih the fence not dropping after all the monsters have been killed on the Cloud Bridge.
Fixed the issue with the abnormal status effects not dispelling when revived in a certain area.
Fixed the issue with players using terrain to by-pass the moving platform room.
Fixed the issue with the golem being moved to a certain area in the cage to prevent it from attacking.
Fixed the issue with players being isolated even when the goal has been achieved in the twin dueling match.
Fixed the issue with players using Teleport Jaunt to by-pass some obstacles.
Fixed the issue with the “Savagery Potion” not being used in Military Path.
Fixed the issue with some of the background not showing on the map.
Fixed the issue with the colour debuff cast by [King Rajadu] resetting.
Giant’s Forest
Fixed the issue with the giant not destroying the wall due to the use of Archer’s Restraining Arrow.
Ancient Underground Waterway
Fixed the issue with the shield not properly beind dispelled from [Kelkion]’s minion after it has been killed.
The door now opens when the boss is reset.
Red Mist Pirates’ Trap
Fixed the issue with the Unstable Sorcerers’ Fireblast being blocked by the Mystic’s Warding Totem.
Fixed the issue with the instance reset command not working when in a raid.
Fixed the issude with Stage 2 of Sirjuka Gallery where a Mystic’s thrall could be used to gain more points.

Items
Fixed the issue when the Agile (Critical) weapons were Masterworked the critical damage increased to 1.03. It has been corrected to 0.03 increase.
Fixed the issue with the Conjunct gloves for Priests and Mystics not showing up the in the reputation vendor.
Fixed the issue with the passive stat [Reduce Skill Cooldown] not properly applying.
Fixed the issue with the Ruthless Visionmaker’s Glorious glove design not being sold in the Killing Spree reputation vendor.
Fixed the issue with the Blooming Earring recovering MP instead of HP.
Fixed the issue with the Blooming Ring recovering HP instead of MP.
Fixed the issue with the renewd Jax Warrior chest not having skill options.
Fixed the issue with the Federation skill book being stored in the guild bank.
The “Savagery Potion” obtained in the Magician’s Fortress cannot be listed in the broker but can be traded between players.

Federation
Fixed the issue with monsters in the Federation maps dropping Training Grounds consumables.
Fixed the issue with players being able to obtain a quest item intended for group quest in the Training Grounds.

Glyphs
Fixed issue when all the glyph points were used up the player had to remove, save, then re-apply the new glyph set-up.
Fixed the issue with Corruption Ring dispelling certain abnormal status effects.
Fixed the issue with the crosshair moving up automatically after using Retaliate skill.

Summer Festival
Fixed the issue with players and monsters being trapped/isolated in parts of the Bloody Festival map.
Fixed the issue with the item obtained in the Festival of the Sun recovering too much MP.
Fixed the issue with the power stat being reduced when players entered the Bloody Festival and the Vandalized Temple maps.

Miscellaneous
Fixed the issue wtih guild masters being unable to change their members ranks.
Reduced the re-sell value of some items by 1/10.
Fixed the issue with the remodelling NPC showing the same pages.
Fixed the issue with parties being unable to recruit additional members through the IMS.